Releases: anatawa12/AvatarOptimizer
v0.4.3
Version 0.4.3
Installer unitypackage for this version is here.
If you're using v0.1.3 or older, Please upgrade to v0.1.4 before upgrading v0.2.x!
もし v0.1.3 以前を使用しているのであれば, v0.2.xに更新する前に v0.1.4 に更新してください!
Added
- Adding multiple values to PrefabSafeSet
#200
- See this video for more details.
- Overriden PrefabSafeSet properties are now highlighted as blue and bold
#200
Fixed
- Error when we removed some modification in PrefabSafeSet
#201
- There are several situations for this problem:
- When we removed value in original component
- When we removed new value in overrides
- When we reverted added twice in overrides
- When we reverted deletion in overrides
- When we reverted fake deletion in overrides
- There are several situations for this problem:
- Error when we reverted whole PrefabSafeSet with modifications
#201
v0.4.2
Version 0.4.2
Installer unitypackage for this version is here.
If you're using v0.1.3 or older, Please upgrade to v0.1.4 before upgrading v0.2.x!
もし v0.1.3 以前を使用しているのであれば, v0.2.xに更新する前に v0.1.4 に更新してください!
Fixed
v0.4.1
Version 0.4.1
Installer unitypackage for this version is here.
If you're using v0.1.3 or older, Please upgrade to v0.1.4 before upgrading v0.2.x!
もし v0.1.3 以前を使用しているのであれば, v0.2.xに更新する前に v0.1.4 に更新してください!
Changed
- Reimplemented Animation Mapping System Completely
#168
- This should fixes problem with objects/components at same place.
- Improve Animation Mapping System
#172
- This should reduce build time
- Disable animating
m_Enabled
of source SkinnedMeshRenderer#190
- Animating
m_Enabled
of source SkinnedMeshRenderer now doesn't affects merged SkinnedMeshRenderer - If you actually want to enable/disable merged SkinnedMeshRenderer,
animatem_Enabled
of merged SkinnedMeshRenderer instead.
- Animating
Fixed
- Error is not cleared on build
#170
- Merge PhysBone is not working
#177
- Previously, values are not copied correctly
- The help box for description of components without description were shown
#178
- Name of Is Animated and Parameter field are not correct
#183
- We cannot set override setting of Colliders to Copy
#183
- Error with MergeToonLit
#185
- Poor word choice in Japanese Translation
#174
- Localization is not applied for some fields
#186
v0.4.1-rc.3
Version 0.4.1-rc.3
Installer unitypackage for this version is here.
This is SNAPSHOT, not a stable release. make sure this may have many bugs.
If you're using v0.1.3 or older, Please upgrade to v0.1.4 before upgrading v0.2.x!
もし v0.1.3 以前を使用しているのであれば, v0.2.xに更新する前に v0.1.4 に更新してください!
Fixed
v0.4.1-rc.2
Version 0.4.1-rc.2
Installer unitypackage for this version is here.
This is SNAPSHOT, not a stable release. make sure this may have many bugs.
If you're using v0.1.3 or older, Please upgrade to v0.1.4 before upgrading v0.2.x!
もし v0.1.3 以前を使用しているのであれば, v0.2.xに更新する前に v0.1.4 に更新してください!
Fixed
v0.4.1-rc.1
Version 0.4.1-rc.1
Installer unitypackage for this version is here.
This is SNAPSHOT, not a stable release. make sure this may have many bugs.
If you're using v0.1.3 or older, Please upgrade to v0.1.4 before upgrading v0.2.x!
もし v0.1.3 以前を使用しているのであれば, v0.2.xに更新する前に v0.1.4 に更新してください!
Changed
- Improve Animation Mapping System
#172
- This should reduce build time
v0.4.1-beta.1
Version 0.4.1-beta.1
Installer unitypackage for this version is here.
This is SNAPSHOT, not a stable release. make sure this may have many bugs.
If you're using v0.1.3 or older, Please upgrade to v0.1.4 before upgrading v0.2.x!
もし v0.1.3 以前を使用しているのであれば, v0.2.xに更新する前に v0.1.4 に更新してください!
Changed
- Reimplemented Animation Mapping System Completely
#168
- This should fixes problem with objects/components at same place.
Fixed
- Error is not cleared on build
#170
v0.4.0
Version 0.4.0
Installer unitypackage for this version is here.
If you're using v0.1.3 or older, Please upgrade to v0.1.4 before upgrading v0.2.x!
もし v0.1.3 以前を使用しているのであれば, v0.2.xに更新する前に v0.1.4 に更新してください!
Added
- Japanese Translation: 日本語化
#152
Changed
- Save format for MergePhysBone
#166
- Previously used backed PhysBone component for override values are removed.
- There are no changes in behaviour. Just migrate your assets.
Removed
- Delete GameObject feature
#153
- Use
EditorOnly
tag instead
- Use
Fixed
v0.4.0-rc.2
Version 0.4.0-rc.2
Installer unitypackage for this version is here.
This is SNAPSHOT, not a stable release. make sure this may have many bugs.
If you're using v0.1.3 or older, Please upgrade to v0.1.4 before upgrading v0.2.x!
もし v0.1.3 以前を使用しているのであれば, v0.2.xに更新する前に v0.1.4 に更新してください!
Fixed
- Error when we opened Editor of MergePhysBone component
#167
v0.4.0-rc.1
Version 0.4.0-rc.1
Installer unitypackage for this version is here.
This is SNAPSHOT, not a stable release. make sure this may have many bugs.
If you're using v0.1.3 or older, Please upgrade to v0.1.4 before upgrading v0.2.x!
もし v0.1.3 以前を使用しているのであれば, v0.2.xに更新する前に v0.1.4 に更新してください!
Changed
- Save format for MergePhysBone
#166
- Previously used backed PhysBone component for override values are removed.
- There are no changes in behaviour. Just migrate your assets.