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Releases: anatawa12/AvatarOptimizer

v0.3.5

15 May 23:49
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Version 0.3.5

Installer unitypackage for this version is here.

If you're using v0.1.3 or older, Please upgrade to v0.1.4 before upgrading v0.2.x!

もし v0.1.3 以前を使用しているのであれば, v0.2.xに更新する前に v0.1.4 に更新してください!

Changed

  • Internal Errors not relates to any Object are now reported #160

Fixed

  • Error if there are multiple GameObjects with same path #159

v0.3.4

15 May 08:54
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Version 0.3.4

Installer unitypackage for this version is here.

If you're using v0.1.3 or older, Please upgrade to v0.1.4 before upgrading v0.2.x!

もし v0.1.3 以前を使用しているのであれば, v0.2.xに更新する前に v0.1.4 に更新してください!

Fixed

  • Reference to Component will become None #156
  • BlendShapes for Eyelids can be broken with FreezeBlendShape #154

v0.3.3

14 May 09:35
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Version 0.3.3

Installer unitypackage for this version is here.

If you're using v0.1.3 or older, Please upgrade to v0.1.4 before upgrading v0.2.x!

もし v0.1.3 以前を使用しているのであれば, v0.2.xに更新する前に v0.1.4 に更新してください!

v0.3.2

14 May 09:23
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Version 0.3.2

Installer unitypackage for this version is here.

If you're using v0.1.3 or older, Please upgrade to v0.1.4 before upgrading v0.2.x!

もし v0.1.3 以前を使用しているのであれば, v0.2.xに更新する前に v0.1.4 に更新してください!

Added

  • Error Reporting System #124
    • This adds window shows errors on build
    • This is based on Modular Avatar's Error Reporting Window. thanks @bdunderscore
  • Website for AvatarOptimizer #139
  • Manual Bake Avatar #147
    • Left click the avatar and click [AvatarOptimizer] Manual Bake Avatar

Changed

  • Improved & reimplemented Animation (re)generation system #137
    • This is completely internal changes. Should not break your project
    • In previous implementation, animations for GameObjects moved by MergeBone, MergePhysBone or else doesn't work well
    • This reimplementation should fix this problem

Fixed

  • Migration fails with scenes/prefabs in read-only packages #136
    • Now, migration process doesn't see any scenes/prefabs in read-only packages.

v0.3.2-beta.2

12 May 08:09
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v0.3.2-beta.2 Pre-release
Pre-release

Version 0.3.2-beta.2

Installer unitypackage for this version is here.

This is SNAPSHOT, not a stable release. make sure this may have many bugs.

If you're using v0.1.3 or older, Please upgrade to v0.1.4 before upgrading v0.2.x!

もし v0.1.3 以前を使用しているのであれば, v0.2.xに更新する前に v0.1.4 に更新してください!

Added

v0.3.2-beta.1

09 May 02:31
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v0.3.2-beta.1 Pre-release
Pre-release

Version 0.3.2-beta.1

Installer unitypackage for this version is here.

This is SNAPSHOT, not a stable release. make sure this may have many bugs.

If you're using v0.1.3 or older, Please upgrade to v0.1.4 before upgrading v0.2.x!

もし v0.1.3 以前を使用しているのであれば, v0.2.xに更新する前に v0.1.4 に更新してください!

Added

  • Error Reporting System #124
    • This adds window shows errors on build
    • This is based on Modular Avatar's Error Reporting Window. thanks @bdunderscore

Changed

  • Improved & reimplemented Animation (re)generation system #137
    • This is completely internal changes. Should not break your project
    • In previous implementation, animations for GameObjects moved by MergeBone, MergePhysBone or else doesn't work well
    • This reimplementation should fix this problem

Fixed

  • Migration fails with scenes/prefabs in read-only packages #136
    • Now, migration process doesn't see any scenes/prefabs in read-only packages.

v0.3.1

05 May 09:17
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Version 0.3.1

Installer unitypackage for this version is here.

If you're using v0.1.3 or older, Please upgrade to v0.1.4 before upgrading v0.2.x!

もし v0.1.3 以前を使用しているのであれば, v0.2.xに更新する前に v0.1.4 に更新してください!

Fixed

  • Can't remove SkinnedMeshRenderer error #133
    • This error should do nothing bad but it confuses everyone
  • Bad behaviour with VRCFury on build #134

v0.3.0

04 May 07:16
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Version 0.3.0

Installer unitypackage for this version is here.

If you're using v0.1.3 or older, Please upgrade to v0.1.4 before upgrading v0.2.x!

もし v0.1.3 以前を使用しているのであれば, v0.2.xに更新する前に v0.1.4 に更新してください!

Added

  • Make Children of Me #100
    • As a alternative of feature removal in same pull request
  • UnusedBonesByReferencesTool #112
  • Support for VRCSDK 3.2.0! #117
    • This includes support for PhysBone Versions and PhysBone 1.1

Changed

  • Use IEditorOnly instead of mokeypatching VRCSDK #102
  • Move the toggle for Override and the setting of the value after Override closer together. #105
    • With this changes, the merged PhysBone is now hidden.
    • The merged PhysBone will be shown in Play mode.
  • Now we can Copy (instead of Override) Pull, Gravity, Immobile properties even if Integration Type is overriden. #105
    • During migration, if Integration Type (previously called Force) is configured to be Override, Pull, Gravity, Immobile will be configured to be Override.
    • This is BREAKING changes.
  • Now we can Copy / Override Immobile Type and Immobile (strength) separately. #105
    • Previously, if you override Immobile Type, you also required to override Immobile but no longer required.
    • This is BREAKING changes in the semantics of immobile property.
  • Upgrade CL4EE to 1.0.0 #121

Removed

  • BREAKING Removed Prefab Safe List #95
  • BREAKING Removed RootTransform feature from MergePhysBone #100
  • Removed support for VRCSDK 3.1.x. #117
    • Dropping VRCSDK support is a BREAKING changes.
    • However, we may drop old VRCSDK support in the minor releases of AvatarOptimizer in the feature.
    • In the other hand, we promise we'll never drop old VRCSDK support in the patch releases.
    • Notice: in the 0.x.y release, y is a minor releases in this project.

Fixed

  • ShouldIgnoreComponentPatch cases compilation error #108
  • Merge PhysBone is working even if parents are differ #129

v0.3.0-rc.2

02 May 09:06
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v0.3.0-rc.2 Pre-release
Pre-release

Version 0.3.0-rc.2

Installer unitypackage for this version is here.

This is SNAPSHOT, not a stable release. make sure this may have many bugs.

If you're using v0.1.3 or older, Please upgrade to v0.1.4 before upgrading v0.2.x!

もし v0.1.3 以前を使用しているのであれば, v0.2.xに更新する前に v0.1.4 に更新してください!

Fixed

  • Max Squish is not shown if we're using PhysBone 1.0 #127

v0.3.0-rc.1

30 Apr 06:26
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v0.3.0-rc.1 Pre-release
Pre-release

Version 0.3.0-rc.1

Installer unitypackage for this version is here.

This is SNAPSHOT, not a stable release. make sure this may have many bugs.

If you're using v0.1.3 or older, Please upgrade to v0.1.4 before upgrading v0.2.x!

もし v0.1.3 以前を使用しているのであれば, v0.2.xに更新する前に v0.1.4 に更新してください!

Changed

  • Upgrade CL4EE to 1.0.0 #121