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Ignore gdunit update folder
beehave-ci #310: Pull request #369 opened by Flynsarmy
January 19, 2025 12:15 1m 7s Flynsarmy:gdUnitIgnore
January 19, 2025 12:15 1m 7s
Add blackboard debugging
beehave-ci #309: Pull request #368 opened by Flynsarmy
January 19, 2025 12:10 1m 16s Flynsarmy:bbDebugger
January 19, 2025 12:10 1m 16s
Fade debug nodes back to normal state (#366)
beehave-ci #308: Commit f4056d9 pushed by bitbrain
January 18, 2025 14:07 1m 10s godot-4.x
January 18, 2025 14:07 1m 10s
Fade debug nodes back to normal state
beehave-ci #307: Pull request #366 synchronize by bitbrain
January 18, 2025 14:05 1m 8s Flynsarmy:fadeDebugNodes
January 18, 2025 14:05 1m 8s
Use constants where possible (#365)
beehave-ci #306: Commit 464cde4 pushed by bitbrain
January 18, 2025 14:05 1m 14s godot-4.x
January 18, 2025 14:05 1m 14s
Fade debug nodes back to normal state
beehave-ci #305: Pull request #366 opened by Flynsarmy
January 17, 2025 08:18 1m 9s Flynsarmy:fadeDebugNodes
January 17, 2025 08:18 1m 9s
Use constants where possible
beehave-ci #304: Pull request #365 opened by Flynsarmy
January 17, 2025 05:49 1m 18s Flynsarmy:useConstants
January 17, 2025 05:49 1m 18s
🚧 [WIP] reimplement all nodes in C++
beehave-ci #302: Pull request #287 synchronize by bitbrain
November 3, 2024 11:52 1m 5s v3-nodes
November 3, 2024 11:52 1m 5s
V3 nodes composites
beehave-ci #301: Pull request #360 opened by bitbrain
November 3, 2024 11:52 1m 11s v3-nodes-composites
November 3, 2024 11:52 1m 11s
Fix 4.2 Debugger Visuals (#345)
beehave-ci #299: Commit 42984eb pushed by bitbrain
June 26, 2024 19:55 1m 6s godot-4.x
June 26, 2024 19:55 1m 6s
Fix 4.2 Debugger Visuals
beehave-ci #298: Pull request #345 synchronize by bitbrain
June 26, 2024 19:53 1m 12s Snaiel:debugger-visuals
June 26, 2024 19:53 1m 12s
Register trees in debugger tab again when added back to scene (#344)
beehave-ci #297: Commit cf04ed3 pushed by bitbrain
June 26, 2024 19:53 1m 13s godot-4.x
June 26, 2024 19:53 1m 13s
Fix 4.2 Debugger Visuals
beehave-ci #296: Pull request #345 synchronize by Snaiel
June 26, 2024 17:50 1m 11s Snaiel:debugger-visuals
June 26, 2024 17:50 1m 11s
update to gdunit 4.3 (#342)
beehave-ci #292: Commit f80784d pushed by bitbrain
June 22, 2024 10:45 1m 8s godot-4.x
June 22, 2024 10:45 1m 8s
update to gdunit 4.3
beehave-ci #291: Pull request #342 opened by bitbrain
June 22, 2024 10:42 1m 9s update-to-gdunit4.3
June 22, 2024 10:42 1m 9s
Added a new composite node: simple_parallel (#332)
beehave-ci #290: Commit 2e51a71 pushed by bitbrain
April 23, 2024 17:06 1m 33s godot-4.x
April 23, 2024 17:06 1m 33s
Added a new composite node: simple_parallel
beehave-ci #289: Pull request #332 synchronize by DarkAngelZT
April 23, 2024 02:24 1m 25s DarkAngelZT:godot-4.x
April 23, 2024 02:24 1m 25s
Added a new composite node: simple_parallel
beehave-ci #288: Pull request #332 synchronize by DarkAngelZT
April 22, 2024 19:14 1m 39s DarkAngelZT:godot-4.x
April 22, 2024 19:14 1m 39s
Added a new composite node: simple_parallel
beehave-ci #287: Pull request #332 synchronize by DarkAngelZT
April 22, 2024 17:22 1m 9s DarkAngelZT:godot-4.x
April 22, 2024 17:22 1m 9s
April 16, 2024 14:26 1m 11s
🚧 [WIP] reimplement all nodes in C++
beehave-ci #281: Pull request #287 synchronize by bitbrain
March 1, 2024 19:18 1m 12s v3-nodes
March 1, 2024 19:18 1m 12s
⚒️ Remaining decorators
beehave-ci #280: Pull request #317 synchronize by bitbrain
February 29, 2024 15:42 1m 20s remaining-decorators
February 29, 2024 15:42 1m 20s
⚒️ Remaining decorators
beehave-ci #279: Pull request #317 synchronize by bitbrain
February 28, 2024 20:39 1m 20s remaining-decorators
February 28, 2024 20:39 1m 20s